![]() ![]() ![]() Konami wouldn’t deliver an official international release of Rondo until 2007, when it was finally ported to the Sony PSP as Castlevania: The Dracula X Chronicles. It’s the most famous Japan-exclusive title for the system, after all. Now where to start? As a die-hard Castlevania lover, I can’t help but opt for 1993’s Akumajō Dracula X: Chi no Rondo (“Demon Castle Dracula X: Rondo of Blood”). This changed when I got my hands on the Super SD System 3, a nifty aftermarket accessory that uses flash memory to replicate the function of a CD unit without all those troublesome moving parts. ![]() As much as I wanted to dive into its expansive CD library, I didn’t feel like bothering with the upkeep a finicky decades-old disk drive usually requires. Until just recently, I’d been limited to running cartridge games on own PC Engine. The PCE’s initial crop of CD games are widely acknowledged to be the earliest ever produced. If anything, you’d expect the world of high end home computing to have brought us that particular innovation. Not only was it the first home console to employ 16-bit graphics, its CD-ROM drive add-on served as gaming’s introduction to the format in the absurdly early year of 1988. The PC Engine was a machine well ahead of its time.
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